Search This Blog

Saturday, May 03, 2008

Lineage II - The Chaotic Throne – Hellbound Transformations


NCsoft Europe presents a new Lineage II Hellbound feature describing how moderate-to-high-level players can transform into a variety of creatures.

While our Lineage II players generally enjoy playing and advancing their own characters, they still like to have a different experience every once in awhile. Our players also crave something new and diverse—something they can’t get in any other fashion. How about playing something one normally wouldn’t play, like one of the game’s many dangerous creatures? Players who have experienced Lineage I have seen something very similar to this with polymorph scrolls.

With The Kamael we expanded on this concept, which we call transformations. Moderate- to high-level characters can transform into a variety of creatures for combat and non-combat situations, utilizing a special talisman, skill or consumable scroll. Players level 50 and above from all classes can acquire the “More than Meets the Eye” quest from Necromancer Grand Master Hardin in his Academy. Once the quest is completed, players can then go to Transformation Wizard Avant-Garde on the second floor of the Ivory Tower to get their first transformation skill: Transform Onyx Beast. The player must also possess a Transformation Sealbook for that particular creature in order to learn the skill. The Sealbooks can typically be purchased from various vendors (for example, the Dragon Bomber Sealbook can be purchased from the Town of Aden Adventure Guildsman).

From there, as the player gains levels they can gain other transformation skills and Sealbooks. At level 55 the player can acquire Transform Doom Wraith, and then at level 60 players can get racial specific transformation skills. Each of these skills is geared towards a specific race, though another race may use them with some decreased attributes (exactly how much depends on the race). These battle-oriented transformations are known as combat transformations, where the character assumes the stats of the transformed creature. They also have access to a number of transformation-related skills; the higher the character level, the more skills become available. Combat transformations last thirty minutes and can only be used once every four hours.

A couple of the transformations are special cases, like when a Kamael goes through their third class change, or when the player acquires a specific item (like the Demon Sword Zariche). We also introduced non-combat transformations, which are generally more socially fun and no special skills are required.

With Hellbound we wanted to further add to the transformation system and give it a bit more depth and variety. Five new commonly available transformations were added for all characters that reach level 70. At the same time we introduced a series of very rare transformations, which allow the character to transform into an especially tough raid boss, like Ranku or Kechi. They won’t be as powerful as that raid boss, but they’ll be more powerful than the normal combat transformations. The Transformation Sealbook needed to complete the transformation process can be acquired by hunting certain types of raid monsters, so obviously these items will be highly sought after.

Aside from a couple of new, fun non-combat transformations, a set of class-specific transformations have also been added. Once the player reaches level 80 in their sub-class they can undertake a special quest to acquire it. These transformations into “divine” versions of their sub-class can be especially powerful and have a wide variety of specialized skills available to them.

BRITISH ROCKERS MUSE TO PLAY ENCORE IN DOWNLOADABLE CONTENT FOR GUITAR HERO III: LEGENDS OF ROCK


New track pack featuring Brit rockers available on 8th May 2008

Known for their exhilarating live performances and unique blend of rock music styles, British trio Muse is returning to Guitar Hero for an encore performance with the release of a three track downloadable song pack for Activision Guitar Hero III: Legends of Rock.

Featuring the rousing hits “Exo-Politics” and “Supermassive Black Hole” from the band’s critically acclaimed album Black Holes and Revelations, and “Stockholm Syndrome” from their multi-platinum record Absolution, the Muse track pack will be available for Xbox LIVE Marketplace for Xbox 360 video game and entertainment system from Microsoft and in the PLAYSTATION Store for the PLAYSTATION 3 computer entertainment system on May 8, 2008.

Guitar Hero III: Legends of Rock offers the ultimate rock experience with new wireless guitars, freshly added content and features including a multiplayer action-inspired battle mode, grueling boss battles, a host of exclusive unlockable content and visually stunning rock venues. Expanded online multiplayer modes allow axe-shredders worldwide to compete head-to-head for true rock status as they riff through a star-studded soundtrack including master tracks by legendary artists such as Aerosmith, Guns 'N' Roses, The Rolling Stones, Beastie Boys, Rage Against the Machine and Pearl Jam, as well as original songs by guitar icons Slash and Tom Morello. Guitar Hero III: Legends of Rock is now available and is rated "T" for Teen by the ESRB. For more information visit www.guitarhero.com.

About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision generally uses words such as “outlook”, “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes”, “may”, “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Activision’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales of Activision’s titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Activision’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, customers, vendors and third-party developers, international economic and political conditions, integration of recent acquisitions and the identification of suitable future acquisition opportunities the timing and successful completion of the combination of Vivendi Games with Activision, the combined companies’ success in executing planned strategies and achieving assumed synergies and cost savings, and foreign exchange rate changes. Other such factors include additional risk factors identified in Activision’s most recent annual report on Form 10-K and subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision as of the date of this release, and Activision assumes no obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of future performance and are subject to risks, uncertainties and other factors, some of which are beyond our control and may cause actual results to differ materially from our current expectations.

Friday, May 02, 2008

Theatre of War Readying for a Retail Invasion


Theatre of War, the WWII battlefield simulation/RTS title for PC, has gone gold today. Created by Battlefront.com, a leading developer of strategy games, Theatre of War offers an extensive real-time WWII experience. By combining the look, feel and historical elements of World War II, Theatre of War creates an unrivaled tactical battlefield recreation that spans major campaigns from the Battle of Moscow to Normandy. With more than 50 missions spread across multiple campaigns and a rich do-it-yourself mission and map editor included, Theatre of War rewards armchair generals with tremendous gaming and replay value. For more information about the game, which will be published by cdv Software Entertainment USA in North America on May 19, please visit http://www.cdvus.com.

Theatre of War offers a fresh take on the WWII Real-time Strategy genre by combining the look, feel, sounds and historical elements of WWII to create the ultimate warfare simulation. The game engine features realistic shell ballistics, armor penetration calculations and damage effects coupled with destructible environments, trenches, fortifications and individually tracked weapons, equipment, ammo and vehicles. More than 50 battles spread across seven different campaigns (US/UK, Soviet, German, French, Polish, Battle for Moscow and Panzer Lehr in Normandy), along with eight non-campaign scenarios, five Training scenarios and 11 different multiplayer missions are available in the game to offer a rich and challenging combat experience to players.

NINTENDO ANNOUNCES WORLDWIDE MARIO KART WII TOURNAMENTS


Nintendo has thrown down the gauntlet for Mario Kart Wii racers worldwide. Now it's time to see who's up to the challenge, as players take on the world in Mario Kart Wii Tournaments.

Every few weeks, a new tournament will appear on the Mario Kart Channel, an online feature that not only allows players to compete in tournaments, but also exchange race data with friends. Tournaments might take the form of a challenge for players to race a certain course as fast as they can with specific characters, or to collect a number of coins on a course using the Wii Wheel accessory or another control setup. They can feature unique rules or obstacles on the course.

The first tournament, which appears today, directs racers to compete for the fastest time on the Mario Circuit. Look closely though – something may be different. Players can attempt the challenge as often as they like during the duration of the tournament. Their best time will be recorded and added to the worldwide rankings, allowing players to see how they stack up against the best racers from around the world.

NOTE: If you would like to participate in Mario Kart Wii tournaments, your Wii console needs to be connected to the Internet. For more information about how to get online, visit Wii.com. For more information about Mario Kart Wii, please visit www.MarioKart.com.

HANABI FESTIVAL RETURNS TO VIRTUAL CONSOLE!


Retro gamers everywhere rejoice! The celebrated ‘Hanabi Festival’ is back on Virtual Console, bringing with it another timeless selection of retro titles – previously released only in Japan or the United States – to Wii gamers across Europe. Available via the Wii Shop Channel, discovery is the name of the game as players can experience for the first time many highly entertaining and cult classics, all courtesy of SEGA and Hudson Soft.

Named after the Japanese holiday season renowned for its firework displays, the Hanabi Festival offers Wii owners across Europe the opportunity to experience first-hand a series of gaming greats never released in PAL regions. To kick-start this, the second Hanabi Festival, three high-energy action and puzzle titles are unleashed…

· GRADIUS II GOFER NO YABOU (Turbografx) – the acclaimed space shooter!

· Columns III: Revenge of Columns (SEGA MEGA DRIVE) – the jewel puzzle brain bender!

· Final Soldier (Turbografx) – the action-packed shoot ‘em up sequel!

And there are even more import games planned to launch as the Hanabi Festival continues in the coming weeks, including such diverse titles as Puyo Puyo 2 and Gley Lancer from SEGA, and Star Parodier and Cho Aniki from Hudson Soft – and more.

GRADIUS II GOFER NO YABOU returns you to the helm of the legendary Vic Viper to overcome a new offensive from the Bacterion Empire. Originally only available on the PC Engine (Turbografx) console in Japan, this horizontally scrolling shooter challenges players to conquer the Bacterion’s fleet and its new leader, Gofer. With a total of nine stages, this perfect port of the original boasts one of the longest adventures in the series and also features more trademark fast-paced music to accompany the intense action! GRADIUS II is available now for 900 Wii Points.

If you’d prefer to test your brain rather than your brawn, then the mental tenacity of puzzle fans everywhere will be pushed to the very limit in the compelling sequel Columns III: Revenge of Columns™. Released in the U.S. in 1994 for the SEGA MEGA DRIVE, Columns III offers a single-player or multi-player experience that expands upon the gameplay of the first two Columns titles by giving players extra attacks to spring on their opponents. As in the original Columns, jewels fall into a column bin where gamers have to twist and manipulate them to match three or more jewels in a vertical, horizontal or diagonal line to prevent them from stacking up and reaching the top. In Columns III, special magical jewels are available that influence the game in numerous ways such as raising your opponent’s crush bar or lowering yours, adding an extra element of strategy to the game. Columns III: Revenge of Columns is available for 900 Wii Points.

The third Hanabi Festival title this week, Final Soldier, propels you to the 23rd century where you are Earth’s last line of defence against an unknown horde of alien invaders. Part of the celebrated ‘Star Soldier’ series, this action-packed vertical scrolling shooter puts you at the helm of a space fighter created by the finest scientists from across the globe. Armed to the teeth with an arsenal of weaponry you rise up against the enemy overwhelming them with lasers, flamethrowers and missiles, many of which can be upgraded to cause further devastation. Originally released for PC Engine (Turbografx) only in Japan, this Hudson Soft classic can now be yours for 700 Wii Points.

Hanabi Festival titles that were originally released in Japan contain only minimal Japanese text that will not affect players’ enjoyment. All new Hanabi Festival titles will remain on the Wii Shop Channel after the festival has ended. Titles from the previous Hanabi Festival in September 2007 (Sin And Punishment, Ninja Gaiden, Gradius III, Ninja JaJaMaru-kun, and Mario’s Super Picross) are still available, except for the limited edition Super Mario Bros.: The Lost Levels.

And watch this space in the future, because the Hanabi Festival may return…

Virtual Console offers users the ultimate retro gaming experience. This week’s titles join the list of 209 classic titles already available for Virtual Console in Europe.

5 CHILLING IMAGES REVEAL GOTHIC SETTING OF NEW HORROR GAME


Dracula: Origin is the dark new adventure game for PC from Ascaron Entertainment and 93 Games. The game puts you in the role of Professor Van Helsing, the renowned vampire hunter on a quest for Dracula. Hunt down history’s most famous vampire, prevent him from raising the dead, and liberate the souls of all those who have crossed his evil path.

Five fearsome new Dracula: Origin screenshots reveal the stunningly detailed and gothic locations of the game. These images show Professor Van Helsing following the deadly trail left by Dracula as he travels through England, Egypt and, of course, Transylvania. Beware the encounters with Dracula’s faithful worshippers, watch out for the beguiling vampire temptress and be sure to avoid becoming another pile of human remains in Dracula’s Transylvanian castle.

Download the screenshots now or visit www.dracula-origin.com for more information. Prepare to do battle with Dracula, the prince of darkness, on June 6th.

An endless website for deer only


After several months of activity behind the scenes, Michael Samyn and Auriea Harvey have opened The Endless Forest community website to the public. The Endless Forest community of players had been growing steadily and had started to burst out of the Tale of Tales web forums. The new community website offers a place where players of the game can post artwork and images, keep diaries, and check if their friends are online through a live map of the game world.

The Endless Forest is a game without goals or competition. It challenges the imagination and the creativity of the players. Many of them are very talented artists themselves. The new community website offers a platform where their design ideas, artistic impressions and fan art can be shared. A veritable online gallery of some pretty amazing artworks.

The Endless Forest Community Website has its own domain at
http://EndlessForest.org
Login requires being registered for the game, which -as always- is entirely free. But most of the content is available to anyone.

The Endless Forest is a free multiplayer game that can be used as a screensaver. It has been growing steadily since its launch in September 2005. With over 200,000 downloads and more than 25,000 registered players, The Endless Forest is a thriving active community to be proud of.

"The original design of The Endless Forest was created in response to a commission from a museum -the Musée d'Art Moderne in Luxemburg (Mudam), who still host the server. So when it was launched, we thought we had made an artistic statement that would hopefully be appreciated by some art lovers and perhaps get some respect from our peers. To our pleasant surprise, however, the game increasingly exceeds our all too modest expectations. Thousands and thousands of players joined up to experience the tranquility and bliss of a world without violence, without chatter and without anything to do but enjoy. And a vibrant community emerged around it. Despite the continued claims of so-called industry professionals, there is a huge potential for interactive entertainment that is not games in the strict sense of the word."

Tale of Tales is a game development studio located in Gent, Belgium and headed by Auriea Harvey and Michael Samyn. Their focus is on the artistic use of the interactive medium, as was recently demonstrated in "The Graveyard", a very short game in which you play an old lady who visits a cemetery. Meanwhile, Tale of Tales are very hard at work on their IGF-nominated horror game "The Path", scheduled for release in early 2009.

All this and more on http://Tale-of-Tales.com

Trickster Online Revolution - The Chaos Tower Is Here Are You Able To Survive The Peril?

trickster online girl with pointy ears
11 Floors Of Sheer Danger, Peril And Adventure! There's No Turning Back Now Tricksters!

With the newest content update and patch for Trickster Online Revolution, a brand new area has been uncovered on Caballa Island! This new area, known as the Chaos Tower, is the single most difficult and challenging addition ever released on any version of Trickster Online Revolution. Consisting of eleven (11) consecutive floors of the most arduous monsters, quests and battles to be found anywhere on the island. This area is not for the faint of heart, and only Tricksters Level 160+ can even gain entrance to this mighty danger-filled dungeon! Even for the Tricksters that do meet the high Level requirement, it will be a difficult, adventurous journey, and Megalo Company has highly recommended to all Tricksters that they attempt this new dungeon in Parties with other Tricksters fighting by their side.

Once a Trickster enters the dungeon and begins to explore its nefarious interior, there is no backing down, no retreating and no going back. Inside the Chaos Tower Tricksters will be able to gain new complete, series of new items which can be upgraded throughout the dungeon itself. In addition, special Monster Quests must also be completed in order to advance to the next consecutive floor within the Chaos Tower.

For more information on this newest release for Trickster Online Revolution, make sure to check out the official website, and don't forget to sign up for the Official Trickster Online Revolution Newsletter!

Chaos Tower Unleashes Epic Challenges And High-Stakes Adventure!

Chaos Beckons - Chaos Ranking Even - Defeat The Towert!

To celebrate the unveiling of this newest area and complete addition to the incredibly deep world of Trickster Online Revolution, a new Event is being held. This new Event, known as Defeat the Tower, is a special Ranking Event which will reward the best of the best of Tricksters who are able to meet and overcome the exceptional challenges found within the Chaos Tower and its challenging Monster Quests from Hunter Yuri. From April 23rd until May 17th, 2008, and split up into 4 weekly heats, Tricksters will compete head to head to get the best rankings in the Monster Quests within the new Dungeon. Every week, the top 10 Tricksters will be rewarded with ultra-exclusive Chaos Boxes, each packed to the brim with special, limited edition items, equipment and gear! There are 4 different Chaos Boxes and they will be rewarded according to the individual rankings of the top 10 Winners.

Tricksters can only win this Event and receive their Chaos Boxes once, and all of the brave and valiant Tricksters who successfully complete the Quests, and Win this Event in any of the 4 heats, will be displayed on the official website!

For more information on this newest Event, as well as the details of the heats, dates, and the Chaos Boxes and their contents, make sure to check out the official website, and don't forget to sign up for the Official Trickster Online Revolution Newsletter!

Chaos Beckons - Defeat The Tower To Become The Best And Receive Exclusive Chaos Boxes!

The Awesome Beginner Area Renovation Continues!

Continuing the ongoing efforts to improve the Trickster Online Revolution experience for all Tricksters, more improvements have been implemented to Caballa Island! These new improvements include more Tutorial Quests that cover the finer points of Refining, Elements, Drilling and even the difference between Character Types!

For more information on these newest and all future improvements as they become available, make sure to check out the official website, and don't forget to sign up for the Official Trickster Online Revolution Newsletter!

Get Into The Newly Improved Revolution!

New Gacha, New MyShop And Other Additions Are Here For You!

With all of the new content and improvements that have come to Caballa Island and the world of Trickster Online Revolution, it should come as no surprise that new items and additions have also come to MyShop, for purchase with Ntreev Cash Points, the new Survival Kit for Chaos Tower has been added to add aid to steadfast Tricksters who wish to challenge the newest and deepest Dungeon in the game's history.

Along with new MyShop items, popular NPC, Time Keeper Pia, has been added as the new resident of Gacha Town 1 - Megalopolis! As Pia is making her debut to Gacha, the special item-drilling-mini-game, exclusive to Trickster Online Revolution, new items and rewards have also been added to Gacha Town 1 - Megalopolis, and several non-rare Gacha items have been reviewed by the hardworking staff of Megalo Company and have been upgraded!

For more information on all the newest additions to MyShop and Gacha, make sure to check out the official website, and don't forget to sign up for the Official Trickster Online Revolution Newsletter!

New Items Come To MyShop! Time Keeper Pia Comes To Gacha!

PENNY ARCADE GAME GOES GOLD, ROGUE KITCHEN APPLIANCES REJOICE


Windows, Mac and Linux Versions of Episode One Reach Gold Master

Hothead Games is thrilled to announce that the Windows, Mac, and Linux versions of Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One have reached gold master status and are planned for worldwide download via the new digital download service Greenhouse at www.playgreenhouse.com later this quarter. In celebration, Hothead gave some infamous Penny Arcade characters a new look and let them loose on the unsuspecting websites www.rainslick.com, www.hotheadgames.com, and www.playgreenhouse.com for the public to enjoy.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One is an RPG-adventure game set in the comic-book-meets-pulp-horror-meets-H.P. Lovecraft deranged 1920s universe of New Arcadia, delivered to gamers via accessible episodic releases. Players join Gabe and Tycho, the crime-solving team of the Startling Developments Detective Agency, to combat savage enemies and solve mysteries hidden deep in the sinister heart of New Arcadia. The game is the result of close collaboration between Hothead Games and Penny Arcade, featuring distinct artwork and characters designed exclusively by Mike "Gabe" Krahulik, story and dialogue by Jerry "Tycho" Holkins, and both brought to life by the Hothead team.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One is priced at $19.95 for the Windows, Mac, and Linux versions and at 1600 Microsoft points via Xbox LIVE Arcade, with a rating of "M" for Mature by the Entertainment Software Ratings Board for all platforms.

Kung Fu Panda Video Game Demo Now Available On Xbox LIVE


Gamers can become the ultimate Kung Fu Master as Activision, releases the Kung Fu Panda video game demo on the Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft. Based on the upcoming feature film from DreamWorks Animation SKG, the Kung Fu Panda video game demo features a full, multi-stage level in which players can experience a taste of the game’s kung fu awesomeness and bodacious humor. Assuming the role of Po the Panda, gamers will be able to deliver incredible combo attacks against a variety of enemies, navigate stunning multi-tiered environments and execute the hilariously powerful Panda Stumble and Panda Quake maneuvers. Additionally, players who beat the demo will receive an exclusive cheat code for the full game allowing them to unlock playable characters in multiplayer mode.

The Kung Fu Panda video game takes gamers on an epic adventure through 13 awesome levels from the movie and beyond. Players must master the specialized kung fu fighting styles of Po, his teacher Shifu, and the legendary kung fu masters, the Furious Five, to become the Dragon Warrior and finally defeat the ultimate enemy, Tai Lung. Featuring a deep variety of gameplay, unique co-op and competitive multiplayer modes, collectibles, and a host of character upgrades, the Kung Fu Panda video game provides an experience gamers of all ages will enjoy.

The Kung Fu Panda video game will be available June 3, 2008 for the Xbox 360 video game and entertainment system from Microsoft, Wii home video game system from Nintendo, PlayStation 2 computer entertainment system, PlayStation 3 computer entertainment system, Games for Windows, and the Nintendo DS. The console and Windows PC versions are rated PG by the BBFC.