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Showing posts with label house of the dead. Show all posts
Showing posts with label house of the dead. Show all posts

Monday, March 16, 2009

House of the Dead Overkill breaks Guinness record... for swearing!

guiness sexy alison caroll lara croft
Guinness World Records, the global authority on record-breaking, today announced that recently released The House of the Dead: OVERKILL has broken into the Guinness World Records Gamer’s Edition for most swearing in a video game with a whopping 189 uses of the f-word.

Setting a record in this brand new category, the title recognizes The House of the Dead: OVERKILL as the most profane video game in history. During three hours of relatively limited dialogue, the campaign features 189 uses of the f-word, which equates to just over one per minute and three percent of all words spoken in the game.

Video Games Records Manager for Guinness World Records, Gaz Deaves, said: “This record category pre-existed for movies, music and television, but The House of the Dead: OVERKILL is the first video game to be awarded the title in the Gamer’s Edition. It’s a mark of the times.”

The new record will be shortlisted for inclusion in next year’s Guinness World Records Gamer’s Edition. The 2009 Gamer’s Edition, which includes high scores and interesting facts from the world of video gaming, also dedicates a separate section to video game controversy; among the many nations listed in the chapter, Greece stands as the first country to ban all video games for an all-encompassing ban on electronic video gaming lasting two months during 2002. Mexico banned Tom Clancy’s Ghost Recon Advanced Warfighter 2 in the state of Chihuahua because the state’s governor was offended by the game’s portrayal of the region and its people. The longest ban in gaming history is awarded New York City, whose mayor imposed a ban on pinball machines, which stood for 34 years from 1942.

Jonathan Burroughs, writer of The House of the Dead: OVERKILL, stated: “It is a dubious honour to receive such an accolade working in an industry where so often the fruits of your labours are derided and dismissed for being puerile or irresponsible, but in the case of The House of the Dead: OVERKILL a little puerility was the order of business. Parodying the profane excess of grindhouse cinema was Headstrong Games’ objective and I am flattered that this record acknowledges that we not only rose to that challenge, but entirely exceeded it.”

Monday, February 23, 2009

House of the Dead: Overkill soundtrack - Plus Online poster creator

house of the dead overkill logo
PitStop Productions receive critical acclaim for their House of the Dead: Overkill soundtrack

Online poster creator site

A game’s sound doesn’t often grab the headlines, but with the release of the SEGA blockbuster, House of the Dead: Overkill, PitStop Productions have placed themselves firmly in the top tier of Game Audio. The developer, Headstrong Games approached PitStop to provide script development, sound design and voice production for the zombie gore-fest. The results speak for themselves:

“..brilliant writing and voice acting”
Gamespot

“And the music is fabulous, surely a soundtrack of the year candidate; note-perfect parodies of vintage funk and rockabilly, with thumping, dirty electro remixes for the boss battles.”
Eurogamer

“Sound: 10/10 - The voice work is hilarious and the music is an orgasm for the ears”
Cubed3

“Because we were asked to produce the script as well as the music voice and sound design for House of the Dead, we were able to make sure that the audio was an integrated part of the game – the feel of the music, the voices, the sound design, they all fit together.”
John Sanderson
Managing Director

So what makes Pit Stop so different? Fresh thinking. Without the overheads of large central London facilities, Pit Stop are able to provide top quality assets at realistic prices. With two in-house composers, and experience ranging from west end musicals to chart topping dance tunes Pit Stop are the UK’s leading provider of bespoke, royalty free music. Because Pit Stop’s composers are not affiliated to the MCPS/PRS alliance, when you buy music from Pit Stop, you own it – to use however you like.

Whatever the project, PitStop take the same pride and attention to detail on every element – from the smallest sound effect to the provision of a full set of audio assets. It’s an approach that has meant that within the last 12 months, Pit Stop has been chosen for projects with SEGA, Sony, Codemasters, Microsoft, Kuju, Rockstar, Climax, Empire, Team 17, Gamerholix, and Blitz.

Sunday, February 15, 2009

House of the dead - Overkill

House of the dead - Overkill
Hot on the heels of the nefarious Papa Caesar, the third mission of The House of the Dead: OVERKILL brings our heroes to a deserted freak show just outside Bayou City. Detective Washington and Agent G know that demented clowns bar their progress but the hunt for the truth must go on, and nothing in this twisted county fair will stand in their way.

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The pair will shoot a path through stands, arcades, and tents, braving all manner of horrific mutant horrors. Before long though they will reach the big top, wherein wait Nigel and Sebastien, the biggest freak of them all…

The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote™, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.

The House of the Dead: OVERKILL will be released in February 2009, exclusively for Nintendo Wii.

Monday, November 19, 2007

SEGA Announaces The House Of The Dead 2&3 Return

Renowned Horror Arcade Game to Bring Non-Stop Shooting Action to your living room

SEGA Europe Ltd. today announced that THE HOUSE OF THE DEAD 2&3 RETURN is coming to the Wii home video game system from Nintendo. Combining two zombie shooters, THE HOUSE OF THE DEAD 2™ and THE HOUSE OF THE DEAD III™, this new compilation gives gamers the full arcade experience of battling hordes of rabid zombies in the comfort of their homes.

In THE HOUSE OF THE DEAD 2&3 RETURN, players will be able to play both versions of the game, battling the relentless attack of bloodthirsty zombies with steady aim and a quick trigger finger. Utilising the innovative new Wii Zapper™ or the Wii Remote and Nunchuk, players will experience branching storylines with over six game modes including Arcade Mode and Time Attack modes that will test their shooting skills. THE HOUSE OF THE DEAD 2&3 RETURN features an engaging single-player campaign, plus a co-op multiplayer mode for up to two players for countless hours of zombie shooting action.

“THE HOUSE OF THE DEAD franchise has been revamped for today’s gamer looking for fast-paced shooting action on the Wii” commented Gary Knight, Marketing Director of SEGA Europe. “Utilising the new Wii Zapper, the player can get the renowned light gun experience in their own home.”

THE HOUSE OF THE DEAD is famous for its heart-pounding pace and the great visual detail of the vast armies of unique enemies. Blasting through legions of grotesque zombies and mutated monsters, players eventually face-off against colossal boss creatures that will test the accuracy and skill of every Wii gamer.

THE HOUSE OF THE DEAD 2&3 RETURN will be available for the Wii home video game system from Nintendo in spring 2008.

Sunday, November 18, 2007

House Of The Dead 2 & 3 Coming To Wii


Sega confirms that both games are to be bundled together and made available to Wii owners

Sega of America has ended speculation about a House of the Dead release for the Wii with confirmation that development of The House of the Dead 2 & 3 Return has already begun.

The House of the Dead II and III will both be included on a single disc that takes advantage of the recently released Wii Zapper peripheral (a combination of the Wii Remote and Nunchuk).

"The House of the Dead franchise has been revitalized for today's gamer looking for non-stop shooting action on the Wii," said Rick Naylor, Director of Marketing, SEGA of America, Inc.

"This will take gamers back to experience the celebrated first-person arcade shooter that was so popular in the late '90s."
Six game modes including Time Attack, Arcade and a single-player campaign that offers co-operative compatibility, will all be included when the game launches in spring 2008.