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Tuesday, December 07, 2021

LOVE 3: Precision Platform Game speed run custom respawn personalise your journey Switch PC

As fiveEight, face challenging obstacles, discover hidden secrets, and try to find hope within the hopeless through precision platforming and exploration.

About Love 3
With a minimalist aesthetic evocative of retro titles, LOVE 3 immediately announces itself as an addictive and modern challenge for today’s gamers. You control fiveEight, a lone survivor searching for others in a mechanical, apocalyptic world, through 25 precision platforming levels of cogs, spikes, keys, bumpers, and beyond. What you find in the overlooked corners of these levels will influence fiveEight’s ultimate fate, so make sure to leave no step, switch, or meandering path unturned regardless of the obstacles in your way.LOVE 3 is ideal for speed run competitions, as the timing of every jump determines the accuracy (or inaccuracy) of your landing. Other mechanics, such as a custom respawn system, allow for a personalised journey through each labyrinth. With a vivid tricolour scheme, satisfying SFX, and a new soundtrack by James Bennett, LOVE 3 is sure to provoke your senses as much as it does your skills.

  • Experience pick-up-and-play precision in 25 minimalistic, hand-crafted levels
  • Enjoy a new soundtrack by James Bennett with original music for each level
  • Adaptive and diverse challenge: Set your own checkpoints and number of lives, toggle slow motion, or try out different game modes
  • Includes every level from LOVE, LOVE 2: kuso, and LOVE Remastered in addition to the original 42 track soundtrack
  • Compete for the fastest time using the game's dedicated speed run modes
  • Unlock a total of 22 achievements (STEAM)

The first LOVE was released on Steam in 2014 and later received a Nintendo Switch release. Just like LOVE 3, LOVE is a short and addictive challenge set against the backdrop of minimalist design. The game contains a custom respawn system, 16 levels, 12 original songs, competitive scoring, and multiple ways to play. As long as a player is on solid ground, they can leave a checkpoint at any moment during their run. Beyond the visual aesthetic and unique mechanics, James Bennett’s soundtrack completes the vibrancy in the simplistic three-colour atmosphere.

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