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Thursday, October 11, 2018

SpatialOS Game Development Kit for Unity, Enabling Radically Faster Development of Massive, Multiplayer Online Games

Unity Developers can easily begin a SpatialOS project for Unity using Improbable out-of-the-box “First Person Shooter Starter Project”, for up to 200 Players

Improbable announces that its SpatialOS Game Development Kit (GDK) for Unity is available for download from the Improbable website. This makes it easier than ever for Unity developers to build, host and manage ambitious and unique massive, multiplayer online games. Improbable cloud-based platform, SpatialOS, helps developers to create games that go beyond the limits of a single server. The GDK is an integration for Unity developers to leverage the power of SpatialOS quickly and easily.
This includes a brand new, open-source first-person shooter (FPS) Starter Project for Unity. The project provides an out-of-the-box template for developers to build an online multiplayer game for up to 200 players, allowing them to experience the scale that SpatialOS provides.

“It’s never been easier for Unity developers to build games with SpatialOS,” said Paul Thomas, Global Head of Product Marketing at Improbable. “At Improbable we know that development iteration speed is critical to creating games. Fast iteration means you can focus on what’s most important - finding the fun in your game. Improbable’s focus with the SpatialOS GDK for Unity is allowing developers to create unique content faster than ever.”

The SpatialOS GDK for Unity introduces a level of customisation and versatility previously unavailable on SpatialOS. This includes fully customisable modular gameplay features, which provide the building blocks of a variety of multiplayer games. This is in addition to key workflow refinements familiar to Unity developers, open development to allow users to customise SpatialOS to their projects, as well as major performance improvements to SpatialOS.

For more information and to download the SpatialOS GDK for Unity, please visit: Improbable will be discussing the GDK in depth at the Improbable Happy Hour taking place during Unite 2018 Los Angeles. Improbable invites Unity developers attending Unite 2018 in Los Angeles to experience a demo of SpatialOS and find out how it works with Unity for faster hosting and building of online multiplayer games. You can join Improbable at the Conga Room at L.A. Live 4:30 p.m. to 7:30 p.m. Wednesday, October 24. Find out more information and apply to attend the Improbable Happy Hour here.

About SpatialOS
SpatialOS is a cloud-based platform for creating and running games that go beyond the limits of a single server. With SpatialOS, you can implement new kinds of gameplay, impossible with the traditional client-server approach. It’s a fully managed service so we host and scale your game globally. We also provide tools and services for you to easily deploy your game, iterate on its development, measure its performance and understand what’s happening in your game world.

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