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Wednesday, April 25, 2018

Two Point Hospital Dev Diary - How to build a game with personality

Two Point Hospital’s Lead Designer, Ben Huskins and Lead Animator, Chris Knott talk us through the little nuances of character interaction in the game that will bring your hospitals to life.

 Every little person in Two Point Hospital has their own set of character traits which form unique
personalities and the end result is a near unlimited amount of emergent gameplay possibilities.
You’ll need to manage these personalities in the right way to ensure the smooth running of your
hospitals. Or you know, don’t, and laugh maniacally as chaos unfolds!

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