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Monday, January 22, 2018

Vampyr - Episode I: Making Monsters action RPG comes clean on how it was created - PC PS4 XOne

‘Episode I: Making Monsters’ – get insight into the studio’s signature approach and creative process

DONTNOD, developers of Vampyr, invites you to their studio for a first look into the creative process behind their upcoming action-RPG. In the premier episode of this original, weekly four-part web series, created and produced by the video department of Focus Home Interactive, DONTNOD unveils exclusive gameplay footage while delving into their signature approach and reasoning behind putting players in the role of a predator.

In Episode I: Making Monsters, DONTNOD gives more information about Jonathan Reid, the doctor-turned-vampire that players will step into the shoes of in Vampyr. Freshly turned, Reid’s ‘condition’ unveils a dark new reality, thrusting him into a once-hidden society of wretched creatures like himself. Ancient Ekons plot from the shadows, terrifying Vulkods prowl the streets at night, and cursed Skals hide in the darkest places of the city.

Vampyr is set in 1918 London, with the city weakened by the recent World War I and ravaged by the Spanish Flu. This setting makes up an important part of Vampyr’s identity. DONTNOD will make players feel the duality that torments Dr. Jonathan Reid, giving them the freedom to choose whom to sacrifice and whom to save. Every killing has consequences, and it’s up to players to balance their need to feed and grow stronger, with the rapidly deteriorating city of London.

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