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Wednesday, July 02, 2008

GUITAR HERO GUINNESS WORLD RECORD CHAMP CHRIS CHIKE (Iamchris4life) SCORES 100% ON THE HARDEST SONG IN THE GAME


The record setting teen is at it again! Chris Chike (known online and in-game as Iamchris4life) has broken his own Guinness world record of 840,647 points on the hardest song in the game, "Through the fire and the flames" and has now perfected the song with a flawless 100% (987,786 points and a 3722 note streak) on expert--AND caught the whole performance on video.

The video is currently one of the top viewed videos on Youtube and has just broken the 1.6 million view mark (currently stands at 1,609,299).

The video can be viewed here: http://youtube.com/watch?v=S5GpRJItqjw
(WARNING: there is swearing at the end of the video).

A clean downloadable version with no swearing at the end can be found on the Ant Commandos FTP at http://www.theantcommandos.com/chris1.zip)

"I was almost in shock when I finished the song and had hit the 100%-I am so glad I caught it on video or even I wouldn't have believed it happened," said Chike. "It feels great to have accomplished it, and it is exciting to see so many people online watching me get a perfect score on the hardest song in the game."

The teen, who recently signed with The Ant Commandos guitar and peripheral company to be their spokesperson and help them design their next guitar, was recently challenged for his Guinness World record title, but Chike has no doubt he will continue to be at the top of his game and will get the title back soon, declaring "It is pretty hard to beat 100%".

Rummikub Nintendo DS video game


Games Factory Online (GFO), producer and publisher of Entertainment and Serious Games, and Engine Software, game developer based in the Netherlands, today announce that they are currently in the process of developing Rummikub® for the Nintendo DS platform. The game is aimed to be released in Q4 of 2008.
Since the 1950s Rummikub has been an immensely popular family game, played by millions of people all over the world, and being voted “Game of the Year” in over a dozen countries during its existence. Now, Engine Software and GFO are bringing the officially licensed version of the game to the Nintendo DS. Rummikub for DS will be based on the classic version of the game, and like the original game it will be targeted at the 7+ audience.
Jurriaan van Rijswijk, General Manager at Games Factory Online said: “ When we acquired the official license for this game, we looked for a stable and experienced developer to turn the license into a succesful release for Nintendo DS. With Engine Software we found the ideal partner for this project, and we are quite excited about bringing this product to the market in the near future. “

Games Factory Online and Engine Software will be releasing further information, including screenshots and other media, in the coming period. An exact release date and price point have not yet been confirmed, and will be announced at a later date.

NYKO Media Hub Announced for the PlayStation 3


Nyko Technologies, the premier gaming peripherals manufacturer, today revealed details for its upcoming Media Hub for the PlayStation 3. The Media Hub easily attaches to the console, adding three additional USB ports and a media card reader slot that supports SD cards and Memory Sticks. Compatible with all PS3 models, the Media Hub matches the color and contour of the system to expand its media capabilities while maintaining a clean form factor.
The all-new Media Hub from Nyko attaches to any available USB port and enables the connection of three additional USB devices including flash drives, PSP, MP3 players and additional controllers. Its unique design requires no tools or internal modifications, draws its power directly from the PS3, and easily installs in just seconds.
“We found that many of our customers who had purchased the popular 40 GB version of the PS3, which has less USB ports and no media card reader, were looking for an affordable solution to expand with these features,” said Chris Arbogast, Director of Marketing at Nyko Technologies. “With the Media Hub, an additional three USB ports and a media card reader are now possible for all PS3 models, allowing consumers to enjoy the full capabilities of their multimedia system no matter which model they choose.”

Nyko’s Media Hub for PS3 is expected to hit store shelves by August 2008 for the suggested retail price of $19.99. Please visit www.nyko.com for more information.

YoYo Games Developer Competition Closes


YoYoGames.com has announced the results of its second Independent Developers’ Casual Gaming Competition. Developers were asked to produce games with an Ancient Civilisation theme, the only other restrictions being that the developers were given less than two months to come up with the goods, and all games had to be written using the popular Game Maker development toolkit (available to download, for free, from YoYoGames.com).

The winning game - the last game standing after fending off the 250 other entrants - was the snappily titled Ancient Ants Adventure. Produced by Russian development troupe RedSystem, AAA is an isometric 3rd person shooter that sees you controlling a shamanic ant and his obliging followers on a crusade against the forces of phylum Arthropoda. Combining a highly polished finish with witty gameplay and the need for tactical foresight, YoYo Game’s latest winner pushes the boundaries of casual gaming one step further. (As well as securing the developers a much appreciated $1000).

Running close behind to collect the $500 second prize was the world’s greatest (and probably first) caveman simulator. Caveman Craig is man-management in a world better suited to dinosaurs. Build up your camp to withstand the ravages of Velociraptors and prey you don’t see T-Rex.

Collecting the final cash prize Tut’s Test represents classic casual gaming at its best: move the blocks, become infuriated by the impossibility of the level design, suddenly succeed, then repeat, frantically trying to beat your own score.

Games this individual couldn’t have come from any of the major publishing houses, they represent the true value of independent development and further proof of concept for YoYoGames.com – now the world’s largest user-generated games portal with over 19,000 games, and fastest growing, averaging a thousand new games every 3 weeks.

About YoYoGames.com

YoYo Games Ltd is a UK Based Game Start up founded by Game industry veterans, Sandy Duncan and Michel Cassius. YoYo Games launched its beta site in May 2007 and has grown to be the world’s largest user generated game site hosting over 19,000 games. Employing a web 2.0 community model YoYo Games encourages users to “Play, Make, and Share games” for free.

You can visit YYG at www.YoYoGames.com

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Futuremark Taps NaturalMotion's morpheme Animation System for its Expansion into Game Development

NaturalMotion, Ltd., developers of the highly acclaimed euphoria motion synthesis technology, today announced that Futuremark Games Studio, the game development spin-off of benchmarking software developer Futuremark, has licensed morpheme, the company’s animation engine and graphical authoring tool.

“We have progressed in the past year from creating visually stunning machinima-style benchmarks into full game development,” said Dr. Jukka Mäkinen, executive producer at Futuremark Games Studio. “Gameplay has become our number one goal, with character animation in a low-gravity environment as a critical part of the gameplay experience for our game – morpheme is a uniquely flexible and powerful time saving solution that will help us achieve that goal.”

morpheme is robust animation middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time.

“NaturalMotion and Futuremark are both steadfastly dedicated to advancing the technology that powers gaming,” said Andy Payne, NaturalMotion’s vice president of sales for Europe and Asia. “morpheme offers tremendous benefit to developers like Futuremark who are aiming for new levels of realism in their games.”

A Peek at Sho Online's New Expansion


Lizard Interactive announced today that they will soon release the first expansion for their popular Free to Play Oriental Fantasy MMORPG Sho Online. Details of the first expansion for Sho Online, titled Two Emperors, will be revealed bi-weekly through the official website in the form of a Developer's Diary.

First feature revealed is the new Pet System. Four pets which players can raise to aid them in battle or ride them as a transport. These pets grow and mature together with their owner. Players can ride their pets when it reaches level 4. These pets can be gained by completing quests available for each type of pets. Pets are dear companion aiding you in battlefield and mountable for faster transportation within the game.

Sho Online has successfully launched their commercial service and the fun never stops. Strong-bond community awaits new comers to join. You can be a strategist instructing other players or you can be at the front line taking charge as a war hero to experience head-on combat. Storyline of Sho Online is written by players. It is you who contribute to lead its direction and it is also you who decide the final ending of Sho Online.

For more information visit www.shoonline.net

Aeria Games Acquires Dreamlords: The Reawakening

Aeria Games acquired its first real-time strategy game for North American release, Dreamlords: The Reawakening, by Swedish developers, Lockpick Entertainment.

Dreamlords extends Aeria’s portfolio of massively multiplayer online (MMO) games by introducing strategic gameplay that is familiar to Age of Empires, Starcraft and Settlers of Catan players. Unique to Dreamlords, the game universe is always running — even when players are sleeping or at school or work. Players are encouraged to define their orders in advance to move toward their strategic directions every minute of the day. They may perform game operations from any location with a basic browser and Internet connection, and they can battle in a 3D-immersive world after downloading the free PC game.
The exclusive North American release of Dreamlords: The Reawakening through Aeria Games will be free to play with no upfront or monthly costs. Special in-game items and decorative equipment will be available in the game’s “Item Mall” for optional purchase using Aeria Points — the universal currency on the Aeria Games portal.

“For a long time, gamers have been looking for a fun MMORTS game to play, and Dreamlords answers that demand,” said Spencer Chi, producer at Aeria Games.

“We’re impressed with what (Aeria Games) has done with other games in their portfolio and how they work with their community and feel they are an excellent partner for bringing Dreamlords: The Reawakening to the people,” said David Rosén, CEO of Lockpick Entertainment

Dreamlords: The Reawakening will be available for beta testing in July 2008 and release is expected for August 2008. More information is available on the Dreamlords Web site at http://dreamlords.aeriagames.com.

Aeria Games Acquires Dreamlords: The Reawakening


Aeria Games acquired its first real-time strategy game for North American release, Dreamlords: The Reawakening, by Swedish developers, Lockpick Entertainment.

Dreamlords extends Aeria’s portfolio of massively multiplayer online (MMO) games by introducing strategic gameplay that is familiar to Age of Empires, Starcraft and Settlers of Catan players. Unique to Dreamlords, the game universe is always running — even when players are sleeping or at school or work. Players are encouraged to define their orders in advance to move toward their strategic directions every minute of the day. They may perform game operations from any location with a basic browser and Internet connection, and they can battle in a 3D-immersive world after downloading the free PC game.
The exclusive North American release of Dreamlords: The Reawakening through Aeria Games will be free to play with no upfront or monthly costs. Special in-game items and decorative equipment will be available in the game’s “Item Mall” for optional purchase using Aeria Points — the universal currency on the Aeria Games portal.

“For a long time, gamers have been looking for a fun MMORTS game to play, and Dreamlords answers that demand,” said Spencer Chi, producer at Aeria Games.

“We’re impressed with what (Aeria Games) has done with other games in their portfolio and how they work with their community and feel they are an excellent partner for bringing Dreamlords: The Reawakening to the people,” said David Rosén, CEO of Lockpick Entertainment

Dreamlords: The Reawakening will be available for beta testing in July 2008 and release is expected for August 2008. More information is available on the Dreamlords Web site at http://dreamlords.aeriagames.com.

DT CARNAGE TO SMASH IT UP!


Be prepared to get lost in the world of fast cars, talented drivers, and dirty tricks as Agetec, Inc. today announced that they are revved up and ready to “step on the gas pedal” with their upcoming game, DT Carnage, for the Sony PlayStation 2 computer entertainment system. DT Carnage, which promises to be the most cutthroat racing game ever seen, can be found in North American retail stores this summer.

In DT Carnage, players will race on various tracks using any and every trick they have up their sleeves. From using items to slow down opponents, to crushing other drivers against the side of the track, to simply breezing past rivals using skillful driving maneuvers, racers will do whatever it takes to be proclaimed number one.

“Fans of the racing genre will love this game. It features top notch graphics, amazingly realistic controls, and over the top action. With all of that and more, the game will really make players feel like they’re in the race of their lives,” says Mark Johnson, producer at Agetec. “DT Carnage also sets itself apart from other racing games by having a RPG like mode that allows drivers to live the life of a racer from start to finish.”

In RPG mode, players start off with training. Players will learn how to use various items and techniques to excel on the track. After players have finished training and leveling up their drivers through the growth system, they will send their drivers off to the tracks to battle against the best of the best.

For more information visit www.agetec.com.

Chrono Trigger DS Announced


Square-Enix announce a possible 2D/3D remake of the SNES classic RPG, Chrono Trigger. Or possibly a sequel, only on DS.

Official site: http://www.square-enix.co.jp/ctds/