The Technomancer, the sci-fi RPG set on Mars, releases on June 28 and will be available for PlayStation 4, Xbox One and PC.
The Companions Trailer unveils how all these gameplay mechanics are enriched by the interactions and relationships you will create with the companions who will follow you in your journey through the Red Planet.
Each companion has his own story. Get to know them because some will join out of loyalty, others out of mere opportunity... or as a result of a chain of unfortunate events. When you are out there, exploring or fighting, you may select up to 2 companions in your party to come with you. Choose carefully, as they all have their own unique fighting styles that should complement your own, including special talents useful for utility, such as crafting, knowledge in science, or lockpicking. Picking one companion over another thus has a significant impact on the way you play The Technomancer, as well as there is an impact on the story you are living.
Your companions all have their agenda or preoccupations. They regularly ask you for help or for favors. Should you decide to accept their requests, you will trigger a special series of missions that let you learn more about their past. These quests follow their unique scenario that enriches the main story. Completing these side quests will add numerous hours of gameplay, and will improve your relationship with your companions...
Your companions level up alongside you. Each one gets his own inventory from where you can modify their gear at any time. Equip them with new weapons and armour that you can upgrade with your crafting talents. Make sure to provide them with the best equipment, you will drastically increase their survivability and lethality. And, you can also make sure they look appropriately badass as they run with you around the deadly place that is Mars.
Each of your companions has his/her own behavior, opinions, and moral code. If you act too much against their beliefs, they might get so upset that they would go so far as to leave your group. On the contrary, shine and prove worthy of their trust, and you'll nurture friendships... or even romances. All your decisions will have irreversible consequences on Mars and its inhabitants!
Spiders studio is back with The Technomancer, a sci-fi RPG for PlayStation 4, Xbox One and PC set on Mars during the War of Water, where an aspiring Technomancer faces a myriad of questions as his future grows threatened by the secrets of his past.
Technomancers are "mage-warriors", who harness, thanks to an innate talent, destructive electrical-based powers, amplified by their cybernetic implants. Both respected and feared by all, they are fearsome warriors trained from a young age to fight. You are one of them, about to finally pass your initiation rite to become a fully-fledged Technomancer.
An RPG, The Technomancer will offer players action-oriented combat gameplay along four different skill trees, focusing on 3 different fi ghting styles and the destructive electric-focused powers of the Technomancers. But all situations aren't necessarily to be dealt with brute strength, with dynamic conversation dialogue playing a deep role in quests, changing the story depending on the decisions you make. Craft equipment, weapons and armor for yourself and for the companions you'll recruit along your adventure, nurturing relationships with them.
On the run from the Secret Police and confronted by the harsh realities of the Red Planet, you must undertake a quest that takes you through forgotten paradises, cities lost under the ice, and dystopian shanties sprawled across Mars' dusty embrace.
Faced with the cruelty of Mars' iron-fi st enforcers and alien wild-life, can you survive long enough to uncover the truth behind The Technomancer?
- An adventure set on the sands and terraformed tropics of a post-apocalyptic Red Planet
- 3 combat styles and character customization
- Unleash powerful Technomancy magic on your foes
- In-depth crafting which changes the appearance of weapons and armour
- A world that reacts to your decisions
- Relationships with companions that open new pathways and quests.