Genetic experiments, mutations and evolution: the surprising creatures of The Technomancer come to life in a new series of screenshots.
The Technomancer, Spiders' new sci-fi RPG, offers a rich and varied bestiary, that you will come across and confront in combat during your journey on Mars. In this new series of screenshots, discover a few of these strange creatures conceived and brought to life by the talented teams at Spiders studios.
Although Mars’ red surface is naturally barren and completely devoid of life, hundreds of years of human civilisation has led to the creation and evolution of many hybrid species built from the genetic makeup of animals found on Earth. What was first an exercise to create an ecosystem to support the original settlers eventually grew out of control, following the cataclysm that wiped most settlers and isolated Mars from Earth. Mutations and accelerated evolution forged what little life there was into threatening beasts scattered all over the red planet.
While originally bred as domestic animals, the harsh living conditions on Mars led these creatures to develop effective defense mechanisms - poison, camouflage, brute force... The longer Mars is cut off from Earth, the more dangerous Mars’ new wildlife grows. They will aggressively defend their territory should you trespass it.
Today's screenshots show a few of these creatures. Mastery of The Technomancer’s visceral combat styles and electrical powers should help you survive the bizarre hybrid species of Mars!
Your quest on Mars begins early 2016 on PlayStation 4, Xbox One and PC!
Spiders studio is back with The Technomancer, a sci-fi RPG for PlayStation 4, Xbox One and PC set on Mars during the War of Water, where an aspiring Technomancer faces a myriad of questions as his future grows threatened by the secrets of his past.
Technomancers are "mage-warriors", who harness, thanks to an innate talent, destructive electrical-based powers, amplified by their cybernetic implants. Both respected and feared by all, they are fearsome warriors trained from a young age to fight. You are one of them, about to finally pass your initiation rite to become a fully-fledged Technomancer.
An RPG, The Technomancer will offer players action-oriented combat gameplay along four different skill trees, focusing on 3 different fi ghting styles and the destructive electric-focused powers of the Technomancers. But all situations aren't necessarily to be dealt with brute strength, with dynamic conversation dialogue playing a deep role in quests, changing the story depending on the decisions you make. Craft equipment, weapons and armor for yourself and for the companions you'll recruit along your adventure, nurturing relationships with them.
On the run from the Secret Police and confronted by the harsh realities of the Red Planet, you must undertake a quest that takes you through forgotten paradises, cities lost under the ice, and dystopian shanties sprawled across Mars' dusty embrace.
Faced with the cruelty of Mars' iron-fi st enforcers and alien wild-life, can you survive long enough to uncover the truth behind The Technomancer?