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Monday, October 19, 2015

Full list of changes in The Witcher 3 - Wild Hunt Modkit release

The Witcher 3: Wild Hunt - Hearts of Stone expansion
Marcin Momot, community manager has revealed a full list of changes to the Withcher 3 Modkit modding suite.
  • Fixed a bug causing wcc_lite to fail when uncooking the game
  • Added the ability to mod textures from the textures array
  • Added a warning information when wcc_lite failed due too long file path
  • Cleaned up wcc_lite output log
  • Fixed a bug when some normal maps and speculars were imported incorrectly. Now imported textures which name ends with “_n” and “_s” will be assigned to proper categories
  • It is now possible to add new textures using mods
  • Serval fixes and minor improvements to Script Studio
  • Momot did not say when we should expect the new update to release.

The latest trailer -

gameboyuk on YouTube over 77 million views #gamezplay